Here you go. Addon that automates creation of welds along the edge of intersection of two objects. This is very fresh script and probably with a lot of errors but I hope it will help some of you and speedup creation of your hard surface models. For now it offers two types of welds.
EDIT:
Welder has been updated with new features and hopefully better functionality,
Added 3 new weld types (total of 5) which can e chosed from list with icons,
Fixed initial size,
Added modal operator. Size and rotation can be now easily adjusted using mouse movement (LMB to apply desired transform),
I’ve been looking for something like this since I’ve been doing this manually, but I use it to join meshes smoothly. As Meta-androcto asks, is it possible to get a smooth weld?
Thanks for comments, I’m glad You like it :). It is possible to make a smooth welds and I’ll try to update this in first place but there are also some major bugs I have to deal with.
here’s what I’m referring to.
I used your addon to create the spline (which it does really well!), then deleted the object you’re deforming with said spline and instead chose another spline as the profile, resulting in this nice pseudo-meshfusion effect.
If your addon could come with a few profiles that the user could select, that’d save me a few more clicks.
Welder looks absolutly great.
But it dosen’t work for me.
If I want to activate I get this error.
(But it still marks the checkbox)
Exception in module register(): 'D:\\Blender\\2.77\\scripts\\addons\\Welder\\__init__.py'
Traceback (most recent call last):
File "D:\Blender\2.77\scripts\modules\addon_utils.py", line 349, in enable
mod.register()
File "D:\Blender\2.77\scripts\addons\Welder\__init__.py", line 223, in register
bpy.utils.register_module(__name__)
File "D:\Blender\2.77\scripts\modules\bpy\utils\__init__.py", line 612, in register_module
raise Exception("register_module(%r): defines no classes" % module)
Exception: register_module('Welder'): defines no classes
If I want to start it via searchbox, I get this error.
Error: 'D:\Blender\2.77\scripts\addons\Welder\weld.blend\Object\': nothing indicated
Traceback (most recent call last):
File "D:\Blender\2.77\scripts\addons\Welder\__init__.py", line 194, in execute
directory=directory)
File "D:\Blender\2.77\scripts\modules\bpy\ops.py", line 189, in __call__
ret = op_call(self.idname_py(), None, kw)
RuntimeError: Error: 'D:\Blender\2.77\scripts\addons\Welder\weld.blend\Object\': nothing indicated
Thanks for testing my Addon. I’m writing through PM because my every post have to be verified by moderator due to little number of posts and this way is faster.
First error i’m already aware of, but the addon itself should work despite of those exceptions. If checkbox is checked you should have the “Weld” category on the bottom of Tools panel. If not, let me know, i’ll send you a plaintext script ready to run as a text when I’ll be back from work."
MmAaXx, pitiwazou, Bernardo, tungerz, stanislavS: Thanks! I’m really glad you liked it
Sure, It is possbile. I was thinking about it myself. For now I dont want to drop the original idea as it is non invasive for the source meshes but I’ll gladly prepare another option for smooth welds.
Thank’s for pointing a bug. If you will be able to reproduce the error and send me a .blend file Ill try to look into it.
Yeah! I’ll deffinitely do that! Actually the script started as a test so I wasn’t really considering proper naming.
I have to admit, I wasn’t expecting that big response :). Script was just made in order to test if I’m able to ease my work a little. I wasn’t expecting to continue working with it but you really encourage me to do so. Thanks