this is still very early stage of creating, but I would appreciate some suggestions about topology of this whale.

It doesn´t have to be low-poly and it is not aiming to fit particular species of whales, it is just supposed to be well looking whale :slight_smile:

Thanks in advance.

Update- material and texture tests :

preview version:


the pectoral fins (or what they would be if this was a fish) look too long to me.

other than that, the topology looks pretty good. It really just needs a good material to make it look real.

It is hard to critique the shape of something that I have never seen.

I have added new version on first post- still I am aiming more on well looking stylization (but not cartoon) then on photoreal, but believable appearance is my goal too.
And so C&C are welcome, thanx :slight_smile:

I think perhaps the texture should be sharper. The blurryness around the mouth area where the white turns into blue makes the texture look like low-resolution. I’m not sure if that’s how it would be in real life, but I think it might make it look better.

What you’ve done so far is quite nice! I’m eager to see how this turns out. :slight_smile:

I’m not sure what you changed since SamAdam’s post, but I think said fins look to be the right length compared to reference pictures I can find.

I second Clean3d’s call on the texture, it currently gives a ‘game art’ feel to the model because of the low resolution (Not neccessarily a bad thing, but if you are going for mid - high poly it would be a shame to sacrifice a nice model to a low res texture). The only other crit I have is that the dorsal fin (I think. The one on the back, in case I have it wrong) is not disticnt enough from the body, it should be more sharply defined where the fin meets the back of the whale.

Beyond that its looking good.

The texture looks a little odd below the mouth. Hey, would you want to add my home boy great white in the background? I have some remoras attached to him as well. https://blenderartists.org/forum/viewtopic.php?t=52977&postdays=0&postorder=asc&start=15

Thank you for tips so far:)

I have edited first post with new version with sharper texture, hopefuly it looks better now :slight_smile:

The diffuse texture is much, much improved. I’d like to see a more detailed bump map on the top and fins, though. The color is good in those areas, but the surface looks too smooth, IMHO.