So I stated experimenting with animations, I set the autokey on with locrot setting. It was a character and at first it only moved his head and hands for every 10 frames I made adjustments. then from 40-50 I moved his torso. however I noticed that during the animation it started to move his torso from the beginning… I guess it is the same with every other bone… how can i avoid this? I could manually save the bones position, but that is autokey should be for i think.
Make sure you set keys for the starting locations, either manually or, if autokey is on, selecting all bones and tweaking their position very slightly. All animations use the first key, no matter where it is, as the initial Loc/Rot/Scale.
To fix that you can go to the frame where you want the torso movement to start and just reset the rotation and location for it with autokey enabled. (alt+g/alt+r with default key bindings maybe)