I’m planning to upgrade my hardware for better functioning of Blender. Most probably I will build a PC with best parts I can afford. I have this ‘Hardware Requirements’ list given on the Blender website. I am wondering which hardware parts (CPU, RAM and Graphics Card) are more important for which tasks in Blender? If we have to choose to get higher capacity of one, or two of them, and not other, which are more important?
As of now I mostly plan to do modeling, sculpting and animation, plus some video editing.
What is obvious to me is that higher capacity graphics card will speed up renders and improve viewport display.
Would higher core number of CPU enable us to simultenously work on various tasks in multiple windows of Blender?
As of RAM, I have almost never seen RAM usage go above 1GB with whatever I have so far done in Blender. In some tutorials that I have watched of complex sculpts with 4+ million polygons, RAM usage is still only under 2GB. So what would 32 GB RAM be required for?
(At present I have dual core CPU, 1 GB built-in graphics unit and 8 GB RAM on a MacBook)