Anyone else get this? I don’t use Blender all the time, but I remember this being different. I’m on the latest version (2.76b), and the “lines” of the UV Sphere actually get worse if I subdivide, subsurf, etc… Normals are fine, but this thing has over 150,000 verts, smooth shading, etc…and looks awful:
Exactly! But I do have catmul selected lol…driving me nuts. I do see a difference when I switch between the two, but it’s a pittance…like it’s just blurring the edges…