Hi everyone,
What is the proper way of altering keyframes of a linked object/armature that has animation?
Here is what I tried so far:
Library overrided the object/armature. This way I can see the keyframes on dope sheet but can’t move them. I can add new keyframes but can’t move them either.
I pushed down action but still can’t move the keyframes.
Edit: I’m not sure but is this directly related to my issue/question: T72629 ?
The animation is also linked from the other file. You can unlink it by selecting the object/armature and “make single user” → object animation. (Or, by making a new, single user copy of the animation on the dope sheet in action editor mode, by clicking on the number next to the name of the action.)