errr… uhhhh… so i was thinking that blender had a really cool node based compositing application…
but am i right that it only works with the render buffer?!
ack… dang. that’s kinda limiting. any plans on taking pregenerated movie clips or bitmaps? couldn’t be hard to incorporate since blender takes those anyway…
jin
p.s. i’m hoping someone informs me i’m wrong… and with info on how to work with movie clips if you’d be so kind. thanks.
if it’s gonna load footage clip at all, it would have to be through the ‘render layer’ input but that doesn’t seem to work even with docomp and doseq… and in the add>inputs … there is no footage… i can load an image it seems but no footage…
What does that have to do with the documentation or compositing ?
Anyway … not absolutely necessary, blender includes it’s own python, which will run most (all ??) of the included scripts and probably any scripting you want to do.
If you run into an error running a python script indicating a library is missing, that will probably mean you need to install python
If you used the blender245.exe installer it should have created a file called python25.zip in the blender install directory.
If you downloaded the blender245.zip file instead, I would assume that file should be there as well. Inside the zip file is webbrowser.py, which blender apparently finds “automagically” (does on my system), without having to unzip/decompress that file.
If you do have that python25.zip file, then I’m not sure why blender is not finding it unless it’s because you don’t have python installed.
So those links should definatly work without supplimental python installed. Note this is running on my current SVN download, which is what the Blender Custom dir is about.
… Regular 245 does it too. Also, I DO have python 2-5 installed and it’s pulling the package from blender’s set anyway. (Which could probably be guessed if you knew that the longest part of this test was figuring out that my text window didn’t have any file in it at all …)