I’m working on a model of a PS2 controller. I have a picture. The grip is not working out however. I don’t understand, in fact I’ve never understood how you intersect several objects accurately. I could try the boolean modifier but sometimes that leaves a mess behind.
I’ve already got the handle modeled, I would just like to create a more accurate representation of the actual object. I would also like to learn some new techniques.
I checked out the Learning Topologies sticky at the top of this board, but I couldn’t download them because I need an account. Does CG Cookie require me to pay money just to view that?
Picture of the model: