Hi, my first post here.
I’m trying to create a car that goes around a track. I use driver cube (X location) for wheels (Y rotation) around a round track. As my track is round, X location changes from negative, to positive value and back. That’s the problem - I don’t know how to tell my wheel - go forward among the path.
Wheel parented to cube, cube uses object constraint -» follow path -» NurbsCircle.
Can someone help me understand the right way of rigging wheels that need to go around a track?