but it always crashes on idle and blender when exiting here’s my script
import pygame
import sys
from pygame.movie import *
from pygame.surface import *
try :
playing = playing
except :
playing = 1
if __name__ == '__main__':
pygame.init()
m = Movie('C:\Bl.mpeg')
s = pygame.display.set_mode(m.get_size())
m.set_display(s)
m.play()
while playing == 1:
event = pygame.event.wait()
if event.type == KEYDOWN :
playing = 0
sys.exit()