I can’t remesh my objects it’s has less geometry even with the subdivision modifier also with the remesh modifier I have tried can anyone help me out . The whole object gets scattered even if I increase the voxel size still it’s the same.
remesh works well if you put a solidify modifier before
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Suppose I extract the masked part the mesh is too thin , we get an option to increase the geometry with thickness should we apply that and go forward with the sculpting or it’s doesn’t matter either if we apply or not ?