When I select viewport shading lighting is in shades of pink even when lamps are white colored

I opened a sculpture I downloaded online and started retopologizing, texturing and rigging. I’m not sure if I imported some weird UI settings when I opened this file but resetting to default preferences did not work.

When I select viewport shading lighting is in shades of pink even when lamps are white colored (see second image). What to do?

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Check the World material. It probably has a an environment texture node, but no texture input, which will default to pink.

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It worked. Thank you! I had no idea there was such a thing

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dude u r the best u just solvd my problem

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