I am switching between 2 cameras, each with different focus points (one close, the other far away). I then send the scene to the compositor with a DOF blur node, but the pass does not change camera focal points!
The result is that only the first focal point is used for the duration of the render.
I also tried using an empty as a DOF target but that didn’t work either.
If I can’t switch cameras during a scene (while compositing) what should I do? should I make a dup scene for every camera change?