As you may know, I’m adding a feature to action frames that will allow them to set game properties. I’ve found the property actuators, so I know how to access game properties in C. Now I need to find the action frames, to discern how to best integrate the new functionality.
What I need to know, specifically, is which source- and header-files house the action frame objects. If there is more than one object that handles the overall process, which object is the main coordinator? Thanks in advance for any guidance you can provide.