Which render engine do you recommend for archviz?

Hello

I am trying to make ultra realistic rendering hardly noticeable from real world. Which render engine should i use do you prefer for me using for rendering. And if you can really tell me the reasons why this engine is better for ultra realistic rendering


And in this photo you can see a render which was made in 3d max corona. Is it possible to achieve these kind of results on your suggested rendering engine?

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You can use Corona with Blender.

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Corona and V-Ray are optmized for archviz. Both are user friendly so artist can focus more on designing than technical adjustments. At it’s core, render engines are almost equals. Some are faster at cost of quality, some create better caustics, some are physically correct, some have spectral capabilities. High quality archviz can be achieved with Cycles, yet will you need to know more details about lighting and photography. If you’re a 3D artist any will do, but if you’re a designer you should use those more friendly. Photorealism depends more on your lighting knowledge than render engines. I suggest that you read these books:

Complete Guide to Photorealism: https://www.amazon.com/Complete-Photorealism-Visual-Effects-Visualization/dp/0367199262
CG Cinematography: https://chrisbrejon.com/cg-cinematography/

Cycles examples:

sbtlink: https://blenderartists.org/u/sbtlink/activity/portfolio
winterman: https://blenderartists.org/u/winterman/activity/portfolio
koma: https://blenderartists.org/u/koma/activity/portfolio

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In most of my time i thought that lighting is the easiest, but trying to make ultra realistic interior the lighting plays a big role for realism. i do 3d modeling than i texture with pbr and then i add light hdri but i am not very much impressed with my own interiors. And i know that i am missing something but dont know what lately i think that i am not lighting the interior correctly thats why i doubt my render is not so realistic.


This is my latest interior that i did. i dont care much about the beauty of interior i have placed more vases then needed it was just to fill with stuff.
As you can see it still looks render not ultra realistic. Watching tutorials, even buying scenes to explore but still not happy. which can be the best way to achieve realistic interior scene can you tell me how to place the sun, do i need to use with default settings and what other things is necessary to achieve.

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This is a very nice scene, congrats! There’s a difference between real and photoreal. Real camera lens has a few flaws that render engines usually don’t have, so you need to add in post production. Remember that most people watch a lot of movies, series, photos and they have trained eyes for photorealism and can easily identify problems without knowing exactly what is. Also consider that to create good looking scenes you also need to be an art director, interior designer or architect. If you’re a 3D artist you’re probably more focused in the technical part. Ikea has a good workflow to look at it:

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From one of your earlier topics on that shot you said you were using a Polyhaven 4k HDRI (I’d still like to know which one) and a sun light – since the HDRI has a sun baked in (above the cloud cover, but still) you probably don’t need a sun light in the scene. If you still want to use one, it should be adjusted to mimic the HDRI sun’s rotation/etc – I’d need to load the HDRI into GIMP to start figuring out most likely settings, others here maybe could do it in Blender alone.

Since then I was wondering – have you checked the scale of the stuff in your scene? Realistic scale is helpful for realistic lighting, and in Blender it’s easy to get this off by a few powers of 10 (ask me how I know . . . :flushed: )

No! Your render is looking great. It looks quite realistic. :slight_smile:

I see that you started Archviz quite recently (I have been making Archviz renders for about a year) so it is completely fine to have lighting like that. It’s normal. You have to keep putting in the hard work and eventually, it will pay off.

Like @anon39274998 recommended, read the books he suggested. I read the Complete Guide to Photorealism by Eran Dinur and it is amazing! It changed how I view the world (I am not exaggerating). I recommend that book.

Take all the great artists in the Archviz field they had to start somewhere! For example, @SBTLINK, @Reuf_Novalic, and @odil24, they started somewhere! Even myself! Here is one of my very first Archviz renders:

My renders now:

Just remember, the hard work will pay off someday.

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@KickAir_8P Unfortunately i have deleted my scene this is why i can not find which hdri i have used on my scene,
@anon39274998 thank you so much about your advice i think the best idea is to start over a new project and to try testing different lighting until i will be happy. i would definitely buy the book that you have suggested. I am.an architect and i would like to start building my career with high quality rendering
@ArchVisions yes this is why i dont give up i get stuck during my self learning course sooner or later i will be posting great renders on blender artist :smile: hard work definitely pays off

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