Hi, I am trying to make a glass folder here. During last week, I tried various guides and videos and managed to get a decent output. But sadly, in all my attempts, folder looks dull or washed when used with white background.
Luckily, when I use a white podium as seen in the image the folder looks perfect with a white background as well. But the trouble comes when I render the folder, render has that white background too and it is hard to get rid of even with GIMP.
The last image was rendered a white background and it looks exactly as I like to have. But you can notice some imperfections on its borders.
Is it possible to render while taking advantage of brightness that white podium provides and yet achieve an image with a transparent background? Something like export selected. Thanks
My adventures with lighting didn’t go well. I am back to the original post. Is there any way we can avoid this light box / white background after taking advantage of the reflection and lighting it provides to the original scene ? I am using Blender 2.83 and would like to use Eevee in this case. Thanks.
Update :
I tried Matte - Difference Key Node. It selects white but how to avoid it ?