Hows it going? I’m setting up a product shot in Cycles for a product made from a white plastic electrical plug material.
Yes made a shiny white material and some reflections with HDRI lighting.
Does anyone have any links to a material that goes beyond this?
Im trying to deonctruct how a plug material is made, ie shiny surface with some mild scratches imperfections (I can do in Substance Painter) then perhaps a matte material under it? I want to use the principled BSDF shader…
If anyone knows of a node setup already like this I can base it on that.
Many thanks for any help,