Who else wish for more bokeh options?

imagine having this functionality in blender…

https://www.lentil.xyz

http://www.zenopelgrims.com/project-polynomial-optics-arnold.html

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Any new insights or updates on this topic?

Not really.
The options are still the same, that is, to create the wanted effect in-camera.

I use Photographer, which comes with the necessary settings to customize the bokeh, though I still think a native integration would be great. Something like Octane:

That said, Photographer for me is the way to go, even if sometimes I run into a couple of issues.

One is the Optical Vignetting object that can hide everything in the viewport:


but the add-on comes with the proper toggle, which for some reason I always forget it’s there, so that’s simply user error:
image

The other issue I’ve had a couple of times is that, due to the Optical Vignetting mesh, I wasn’t able to select what I needed with the Cryptomatte.

Still, those are two very minor hiccups, Photographer is a must-have add-on.

You can even create your own bokeh textures and add them to Photographer.
Some test I did with custom bokeh maps:



Some interesting bokeh maps:

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