LookDev mode. It uses one of several HDRIs. The one you are using has vegetation.
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So even with the HDRI on those reflections would not show up in a render. Is that correct? Thanks John
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Correct. They won’t show up in render.
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You can switch to rendered viewport (right next to lookdev) to see how it will look in renders.
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There is also Scene World option that disables the HDRI and uses The world settings.
It’s very usefull when the render preview is in Cycles. Like in this example
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“LookDev” is just a quick 'n dirty way to see what an object might look like in a scene when you haven’t set up the actual scene lighting yet. It isn’t used in renders.
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