the image shows what I am talking about. I created a cone with 5 faces in Top Ortho view in Blender 2.5.
Then, in Top Ortho view, I selected each of the top 5 faces in turn, and extruded them in place. Then, I scaled each face in turn by 0.9.
After I’d done this to all 5 faces, I noticed that the spaces between each resulting face was not the same and I do not understand why this is. It also looks like the spaces at the bottom of each panel are not the same as one another, too.
what I am trying to do is end up with this 5-sided pyramid shape which has a frame for glass panes, and my method was to use extrude & scale in combination to achieve this articulation.
Any clues on how I can get what I want with even spaces in between each panel?
you want to make sure the pivot point is median like in the image below
what i did was create a circle with 5 sides, extruded inwards, alt+m to merge, then
drag the center vertex up so as to get some type of cone like you have.
then individually did:
select face, hit e, hit enter, hit s, type .9, hit enter
yeah, ideally use the mouse only to select stuff, especially with precision operations. from that point sequences of kb short-cuts (like above) are your friend or if you had to do a lot of different shapes…but still apply identical procedures to all, you would start thinking about writing scripts