Why Blender Isn't Industry Standard

To be honest I can imagine a ‘feature fatigue’ if Blender’s development pace keeps accelerating with more and more active developers who are relatively free to add tools, features and UI changes.

New features, tools and UI changes are added to the Blender alpha master builds almost every day at the moment. A stark contrast with the yearly updates of Houdini, ZBrush, 3ds Max, etcetera, introducing a maximum of about ten major new features.

It’s becoming harder to keep up with Blender’s frequent changes and additions. I’d personally like to see more structure in the additions and changes, for example with a multi-person judgement panel evaluating whether a change or addition is really worth it before having it added to the master builds, so there would be a filter, to avoid Blender users becoming oversaturated with new features and changes.

This is just my personal $0.02. :slightly_smiling_face: I’m interested to read your opinions about this, so I decided to start a new topic:

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