I thought Blender was already being used in the industry ? It’s already been the primary 3D and animation hub app on several features and TV series ? I work in the industry and I use it all the time. It’s super stable and becoming more and more easy to work across other apps and into a bigger pipeline.
These things do change fast though. After a fair few years in the industry, I clearly remember when Maya surpassed Softimage and before that when Lightwave was everywhere in TV VFX. I also remember how quickly ZBrush came from nowhere and totally changed the whole workflow.
I think a lot of what has happened is that we have seen a sort of establishment group of apps and workflows remain roughy consistent for the last several years and that this has mirrored the growth of 3D industry focused collage courses and online learning.
I think this can help create this perspective that things don’t change very fast or that there is only one right way to do things. From what I have seen in past times change comes very fast and almost is upon you without realizing it.
I like these guys videos. They are very good on ZBrush workflows in particular. But they do come from a very specific part of the industry. And the creative industry’s and the creative frontiers and career opportunities opening up working with digital media and tech are far bigger that just the big Soho VFX houses. And much broader and wider in scope. 3D technology runs through almost all of the creative fields now. What exactly is this industry standard ?
I’m not going to get into any Blender vs anything else stuff. But I am recommending strongly to people just getting started in this field and wanting to work with 3D content in general that they should be learning Blender now.
A lot of the potential Blender offers is the advantage of an open source ecosystem which seems about now to really be coming into it’s own. So this partly negates the argument that says … But Blender has been around years. The speed of Blender development right now is dizzying. And the open source system has so many unique advantages. All I can imagine of the future is it’s doing to be interesting for sure. But I think events have surely moved beyond this ‘ Why is Blender not the industry standard ‘ stuff now ?
Above all I would say let’s stay open minded and focus on being as flexible and adaptable as possible.