In this case, i have make object and cylinder mesh and i want to cut the object’s part with cyclinder using Boolean Modifier, but there is something wrong about it.
The face of the object (as you all can see in the image) also have been cut, although what i want is object’s face still in there, only part of it.
I don’t know how to fix this, any suggestion?
I want to make shading of object looks sharp and clean, so i added Edge Split Modifier and after that, i modified it using Boolean Modifier. But the object doesn’t get modified by cyclinder
Is there any other way to make the object looks sharp but can still get modified?
Just split edges of the final modeled object…
(And you tagged your own reply as solution following my advice and also asking another question after this??)