Hi so in this files: http://www.file-upload.net/download-2665726/Space-Rambo.zip.html
i have a blend, it is the SpaceShooter_Fight.blend .
Inside it, when i start the BGE and press P to pause the scene,
a strange effect happens.
It doesnt stop as i wish it would, and it prints out the prints always in double, like
0011 or 11.
that happens on both Scenes, the actual Scene and the Overlay.
I guessed i did somthing wrong with the pulse mode and triggering setup but i treid different settings and none of them resulted in a singular signal like 010101.
this would be important to archive in order to make that pausing work.
Can sombody help me out?