Hello,
I’ve just started learning blender recently using this youtube channel.
I’ve also watched some (like the first 25 videos) of the old rigging tutorial 2012 by Nathan Vegdahl on youtube.
I have successfully rigged the Sky Mesh that I can download from the first link, which is a pretty simple looking mesh to be honest. I can do parent with automatic weights, and use an armature to generate rigify fine on this mesh.
Then I wanted to play around with a more interesting mesh and downloaded a free iron man from here.
https://free3d.com/3d-model/ironman-rigged-original-model--98611.html
I am having a lot of trouble rigging this iron man mesh. Parenting with automatic weights could not move the mesh with the bones in pose mode. Parenting with envelope weights does work, however I think the mesh and bones may have some issue I’m just not knowledgeable of enough to describe properly as moving iron man in pose mode isn’t as smooth (deforms a lot and easily) as the SKY mesh from the tutorial link. Using a armature to generate a rig also does not work on this iron man.
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So I’m left with the question of what’s different about this iron man mesh and the SKY mesh from the tutorial that makes rigging this iron man much more difficult?
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I’ve sent a message to the uploader and I’ve asked on the download page too but haven’t gotten an answer yet, what are the 9 small sphere looking thing in around the iron man mesh?