It is practically impossible to have a “unique” story now. There is so much material, hundreds of significant movies and tens of thousands of significant books coming out each year. Our media consumption has anchored copious stories in our brains, and should you happen to have missed one, the communal knowledge of the internet will not fail to remind you of any similarity of new movie X to prior art Y.
Selected stories that appeal to human archetypes have told over and over again. Hundreds of authors strive to write new stories daily with a unique trait. The desire to be original is there, but it gets overridden by the need to still connect with the audience, which means tackling the common experience of human beings.
Storytelling has to work on many levels of abstraction, and the highest levels have been covered a thousand years ago. It is said that there are only seven basic plots in existence (may or may not be true, I’m not going to discuss that here), and naturally all of them have been done in one form or another. So you go down in the abstraction hierarchy and look at figure constellations (family members, lovers, friends, strangers, bosses and servants…) or character traits, and lo! they have been done as well; nobody is surprised by a “I’m your father!” revelation any more. So you go down further and find plot points (the 36 dramatic situations) and character arcs (falling to the evil side, reversal of perspective, redemption, salvation, overcoming the monster, overcoming the self, overcoming the other) and see that they also have been done to death, a hundred times over. So you go down again and find settings, environments, and social backdrops, and now you are on the genre level, each genre coming with its own tropes - a trope essentially being the result of the same stuff being told again and again until it crosses over into cliché territory. And then you sigh and finally admit that creativity on those levels is dead, and you can only be creative in the sense of finding new details and new worlds to tell the same stories in a fresh, contemporary way.
There is the TVtropes website listing thousands of tropes from various genres, including samples of intentionally breaking the tropes and thus creating anti-tropes, and I bet if you let an AI skim over that, it could click together a “new” movie without ever adding anything remotely original.
Everybody “quotes” (steals from?) Homer, Shakespeare, the Bible, Aesop, Ovid, Melville, Wilde, Doyle, Shelley, Dickens, Tolstoy etc etc. Standing on the shoulders of giants, and all that. Star Wars, almost fifty years ago, quoted Westerns, war movies, and Japanese classics (not to mention the most basic fantasy tropes). Avatar is Dances with Wolves in space. The Sea Beast generously replicates the basic idea of How to Train Your Dragon after briefly suggesting Moby Dick.
And with any newly published work, don’t claim ignorance or dare to disregard those connections to what-came-before, because a hundred nitpicking YouTube critics are just waiting for the opportunity to tell you how unoriginal, derivative, and stale that work is. (Because, you know, negativity harvests clicks.)
So, what’s still creative and original, if everything is a retelling or variation of something else on some level?
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We can just wow the audience with the spectacle of elaborate worldbuilding, like Avatar or Lord of the Rings did. This gets more difficult nowadays as viewers are desensitized through a barrage of advanced CGI, and is easily undermined by plot holes or worldbuilding holes that are opened by authors who want to be especially dazzling at the expense of logic (Mortal Engines).
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We can invent or refine new visual effects (the bullet time in Matrix became a meme on its own, while the plot idea of unknowingly living in a simulation had been done 30 years ago already).
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We can borrow visualizations from other genres refreshing a stale design language (Into the Spiderverse gets its clue from Anime).
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We can include motifs and settings from other cultures (Moana, Mulan). This is a great refresh but also a dangerous one: on the one hand, it appeals to diversity, on the other it reeks of cultural appropriation, especially when that other culture is showcased only through its common stereotypes.
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We can write our story in the contemporary context, anchoring it firmly in the here and now. This improves the connection to the current audience even for older stories (look at how often Sherlock Holmes has been retold even re-timed to the present). Ironically, this ages a story quickly and lets it appear dated a mere decade from the new setting.
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We can intentionally break the tropes of the genre we are writing in, but as mentioned above, the broken trope often becomes a trope in itself.
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We can overcome or even deconstruct the genre as such, by avoiding the tropes and inserting a dose of realism and contemporary understanding, or infusing elements of other genres (Unforgiven, The Power of the Dog).
(etc)
However.
Expenses for moviemaking (and series, naturally) have skyrocketed (even if the producers try to quell the cost by underpaying and overworking their CGI teams), and the nature of capitalism demands a maximization of profit, which means getting a maximized audience.
The intended audience doesn’t always appreciate newness for newness’ sake, and reward franchises because they feel comfortable and familiar. Even complete rehashes (many of Disney’s real-remakes of animated movies) still earn a pretty penny (I mean hundreds of millions). Franchises and remakes have a built-in fanbase who eye the “new” product at least with curiosity, and come with trademarked household names that boost marketing. Thus, the average producer looking to spend 200 megabucks will happily invest in that franchise or remake or at least in a movie after a comic series or book that has proven its attractivity for an audience. Originality is very far down the list of desirable traits (and apparently for a reason, or why did The Force Awakens make two billion dollars?).
This inherently leads to problems with storytelling:
- Everything needs to be a “universe” (Shang Chi was an okay popcorn flick, but why did it have to be part of the “Marvel Universe” at all?)
- Constant reboots of stuff that was maybe not all that great, or was actually great but the reboot doesn’t catch the soul of the original (Ghostbusters 2016)
- Not knowing when to stop (this affects many ongoing series - it runs without a proper conclusion until the audience loses interest, then it is cancelled, going nowhere and leaving story arcs hanging)
And of course: Franchises require their own ruleset, which enforces certain types of stories, which stands in the way of originality.
But there’s more. Those tropes and basic stories and genre clichés do not fall from the sky. They are motivated by the human condition. They have a reason in basic human nature. You may try to be original by avoiding tropes and doing something totally unexpected and weird, but you’d end up with a strange arthouse film that has a very limited audience. (Or by subverting the rules of a franchise, see The Last Jedi…)
People want their heroes. That is the first rule.
In your retelling of the great human story, your task is not to enforce originality at the expense of the attachment of the audience. Your task is to infuse this skeleton of tropes with a seasoning of newness and recombination of ingredients, so the overall mix is perceived as unique enough to be worth telling.
(Note: This is only about originality. There are issues with modern media that are failures of craftsmanship. IMHO those are much worse.)