Why is solid view looks better than material view?

4-week noob here,I imported an fbx model with texture and rig.I know little about blender shader,so my material view is quite plain,but when I switch to solid view,the result is very close to what I want.Even I cut off the color line of principledBDSF,the solid view don’t change.My question is:What’s the rendering principle of solid view?and how to achive that in my rendered view?

I would not say it looks better in solid view, although it might be what you are after.

Material preview takes into acount the lighting, shadows, roughness metalaness etc

Solid view just gives you a solid colour.

If you get rid of the principled shader and plug your image texture directly into the material output you will get a solid colour similar to solid view.
(this is actually the same as an emision shader with the strength set to 1)

thank you for the reply,now I know more about solid view.But I still have a little confusion:as you can see,solid view do have light option(though it’s probably fake)And I mute the principled shader,the result is closely but there’s still a gap.The difference is cause by lighting or something else?

Yes, it still looks a bit different.

It looks like solid view does not take into account colour management either. In render settings under colour management change filmic to standard or raw and it should look the same.

Go into the material settings over on the right in the Properties window.
Scroll to the bottom and find the Viewport Display Panel. That controls the Metallic and Roughness of solid view.
You would need to set the Viewport Shading (in the dropdown menu) back to Material to see it correctly.

I have edited my default scene to have that panel at the top. And use it to add basic materials as I model.

Solid view is the same as setting the renderer to Workbench (Not cycles or eevee).

You can turn off all the background (By clicking the Gizmo and Overlay Icons) and do a View Menu > Viewport Render Image. It will be the size you have set for the camera.


It seemed to have increeced the hue value,though face part kind of messy,but body part looks better now.Thanks,I think I gradually understood some things.

I think Workbench is exactly the answer of my first question,thank you.