I’m getting this mirrored shadows on Cycles
Only when the sun has an angle, if the light comes from the top there’s no visible problem
I remember i’ve had this issue before but i don’t remember how i fixed it
Have you checked yr model for flipped normals?
I fink this is the problem, this is how the material is setup, i found that the normals might not be tangent, if i set anything other than tangent the problem is fixed
Your normal map is set to sRGB, and needs to be noncolor or normal.
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