Why my model of the basic grid looks so weird in object and render modes?

Why my model of the basic grid looks so weird in object and render modes?

for example in render mode i cannot even see the holes




how to get rid of this weird ZEBRA shading. Its bugging me


Please, send the .blend file, without it is difficult to advise you. Maybe is problem with Mirror modifier, maybe with duplicate faces/vertices etc.

I found the problem. The reason for that was that the End of camera clipping on the N panel was set too high