I need help, i exported model as FBX.
But when i baking the model in Substance Painter, i get some wierd artifacts as you can see on picture.
Normals are fine, also no overlapping in UV Map.
What did i wrong?
Im novice in Texturing so appologize me please : )
I attach pictures as I exported from Blender and then the settings before baking in the Substance.