why whenever i apply tangent reflection to my modles it does this wierd looking squared off shadow thing?
try turning up the shadowbuffer samples on your lamp.
okay i put the samples up to 10 and increased the soft size a little, but the shadow is still a little squarish.:no:
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hm…try giving it an extra render level or two on the susurf maybe. it is set to smooth, right?
I think the lighting control may have something to do with this. Shadow Bias setting, perhaps ?
well i smothed it right but ill try to put the subsurf up a little and ill try to mess with the lighing
here i put the render lvls for the subsurf modifier on a sphere and it turned out good, thanks.
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but now the vase has vanished. the sphere looks dull in comparison to the vase for some reason.
i know but i forgot to save and my computer froze so i just decided to use the sphere