I know I said my last thread would be my progress thread, but then a friend of mine pointed out I might get more interest if I put the type of game in the thread and not just the name of the game.
Anyway here is a HUGE developer diary gameplay video with all the updates (Kind of long, but if you watch on Youtube, there are navigation markers in the description):
Since my last post, updates include:
- More items
- Added crafting/survival materials
- Added a ‘build-fire’ skill (glimpse at the upcoming RTS/Base-building elements)
- Working combat
- Material harvesting
- Item Salvaging
- Metrics Management (ability to heal/warm up/add calories)
- loot drops and loot chests
- enemy AI adjustments
Please leave feedback and questions (doesn’t have to be positive), let me know if you think this has the potential to be commercially viable and what I should do to make it more so.