First of I’d like to say that I’m fairly new to blender, only been using it for about 1 month. But with a lot of video tutorials I think I now have the hang of the basics.
However now I would like to do something a little more advanced.
Is it possible to have water (or a basic fluid) interact with wind?
I would like to have a lake of sorts where a slight breeze is causing some rippling effect and I also want some letters/logo to rise up out of the water and have droplets come of that logo.
I tried combing the fluid simulator and the ocean modifier but I didn’t get that to work.
Anybody know how to do this?