wind and fluids

Hi artists,

First of I’d like to say that I’m fairly new to blender, only been using it for about 1 month. But with a lot of video tutorials I think I now have the hang of the basics.
However now I would like to do something a little more advanced.
Is it possible to have water (or a basic fluid) interact with wind?
I would like to have a lake of sorts where a slight breeze is causing some rippling effect and I also want some letters/logo to rise up out of the water and have droplets come of that logo.
I tried combing the fluid simulator and the ocean modifier but I didn’t get that to work.

Anybody know how to do this?


The fluid simulation does not interact with the blender force fields.

You could look at the ocean modifier or displace modifier with an animated texture to make the surface movement by dynamic paint