Hey guys, been a while!
I’ve been modeling this scene in Blender I hope you guys enjoy it and feedbacks always nice as i am always learning more and trying to improve.
4K renders on drive if you want to check them out.
Would you guys like it if I did more WIP (work in progress) stuff as I build my art as I didn’t do much of that this time around, I am currently working on another scene currently though?
love to hear your guys thoughts on it.
Very nice atmosphere. It’s neat how the background is slightly more in focus seen through the wine glass. Interesting render showing the setup of the scene, there’s always something to learn when I see how other people set up shots with lights and furniture, etc. Great work!
For the wine I took a cylinder boxed out the rough shape of the glass and used a boolean to cut off the excess geometry to the fit the glass scaled in a tiny bit to the fix the zed fighting.
then I made this shader for the wine. (Hope this is easy to copy)
Looks lovely! I think you got the mood just right. I also like the behind the scenes shots, it’s interesting to see what the full scene looks like.
If I were to offer any feedback it would be that the rims of the glasses look quite thick. I would make them thinner and/or sharper because they appear a bit inconvenient to drink from. There also appears to be some stretching of the label on the bottle. The text appears narrower near the edges and wider in the middle.
Very helpful feedback, I didn’t really notice much stretching until you pointed it out if look at the edges as well they seem a little tight on the label. thank you!
Happy if it helps! I’ve had this kind of stretching too. Could be that the label is a flat plane that was UV unwrapped before a shrink wrap modifier was applied to place it on the bottle?