So, my little brother came up to me one day with a drawing he did and asked me to make it in Blender. I wasn’t working on any personal projects so I decided to give it a go. So far, I really like how its turned out. The wings connected to the body perfectly (though they need some work done still), and I like the way the boots and pants turned out. I just started the coat, which will be trench-coat like but with a hood. I don’t own a coat like this and I’ve been looking at images from the net, but I can’t get it to look good. If I could get some help with this coat, that would be great. Like some modeling tips or tut links. Also, I realize that the pants look waaaay to smooth. They don’t have enough wrinkles and I do not want to use the cloth simulation for them. So any tips to get those looking more cloth like would be appreciated as well. And just some general feedback would be good as well.
Oh, all the materials are done in blender. Some of the normal values are a bit high and the material on the boot is stretched a bit, but I like the way they look right now and I’m trying to get back to focussing on the modeling.
Please comment about anything, but I’m really looking for some help on the clothing. I’m thinking that the BlenderCookie Training series has clothing like this, and I feel like I could learn a lot from it. Anyone purchase it?
Oops. Crud. Most of the images are aved in PNG format and wont load… I’ll get to those when I get back, but I gotta go to Marching Band practice. :o