Hey guys, long time no see… Finally got back into Blender, and trying my hand at realism again
Anyhow, this is my WIP, it’s a modern interior… I hope that much is obvious… I’d love to hear some critique on it. Sorry for the grainy image, it took 6 hours to render that… And yes, I’m using clamping (4:3), multiple importance sampling, and light portals… PBR Shaders on everything.
Special thanks to www.textures.com & www.poliigon.com for the textures.
Hope you guys like it, and I look forward to reading your critiques