This was one of the first face sculpts I created when I was leaning to use blender, mad some time ago. It was a fantastic learning exercise for me. A few little errors here and there but overall I was quite satisfied with the result. C&C always welcome. Thanks. ![]()
the girl looks nice…
The combination of “real eyes” and a “skull face,” along with blurring to keep attention focused completely upon the face, is extremely effective. I like the way that you have sculpted things to bracket the teeth, and the way that you’ve used – well, mascara – to emphasize the eyes.
The details, as shown by the close-up, are positively delicious . . .
So: I really don’t want to encounter this thing, popping up out of a snowbank while I’m cross-country skiing! ![]()
you are precisly rirght
Just relooking at the close-up myself, I really feel that the old Blender Principled BSDF produced much better looking skin as compared to the new new one with regards to the SSS model.
I have just liked you
I featured you on BlenderNation, have a great weekend!
Thanks Bart, Have a great weekend. ![]()



