@MichaelBenDavid
bab_v_0_2_3 For 2.79 equal bab_v_0_2_3 For 2.80. In bab_v_0_2_3_3_fix some fixes for Blender 2.80 and accelerated pipe creation. There should be no other differences in the version.
@1cromos
Add a boolean modifier.
Watch the video instruction.
Checked on the latest build. Everything works.
Thank you !!!
simple test:
This ‘refine by number of points’ feature seems to be the thing that I did request in a post. Someone can achieve so many things with such a tool!
Also, as far as it seems the ‘contact of several bevels’ can open the way for a ‘strips’ feature too.
Great progress Ilya! When do you think to upload a testing version?
Выглядит очень классно!
Amazing stuff, this is what I call the kind of addons that shows magic.
Some question: is it possible to make such ‘ribbon’ intersections on any surface of any kind of object? I am asking because if such a thing is possible then the ‘strips’ issue also can be considered as solved. If we have so clearly intersected ‘ribbon’ paths they can be selected and extruded without any problem.
Shift bevel test:
This screenshot was taken before cleaning. After cleaning, add new edges. If not doing cleaning, then the bevel will be with holes.
After cleaning it looks like this
I will try to fix this
Попробуйте последовательно на каждый loop применить.
пробовал, результат тоже неадекватный.
Можете мне скинуть модельку ? Я протестирую ее на новой версии.