The needed thing is to be able to produce flawless bevel rails on lines which are close to each other. If we had such an ability than it would be very easy to produce intersected strips -with the method I referred in my previous post- on objects.
In other words, the needed thing is to be able to produce thin bevel rails on selected loops, bevel rails which does not disturb each other.
In the image below I do explain it visually with the two sided red arrow: can we have clean cut bevel rails when it is narrow? This is the needed thing!
Tomorrow I will add one more parameter.
Corner Size - values from the maximum (1.0 maximum)
Corner Radius - absolute value (limited for each loop individually) bab_v_0_2_8_8_tests.py (67.0 KB)
This is very nice Ilya! The outer corners too need some similar thing however. It is a problem that I meet very often in my experimentations. There are many cases where you may have a very nicely curved bevel but with the areas of the sharp corners remaining unacceptably edgy. In such cases I do try to increase the count of the segments for solving, somehow, the problem but it is not an efficient solution either.
So, is there a way to deal with the outer corners too as with the inner ones? Something that will make them too nicely curved?