[WIP] TerrainLib - a Python landscape generation library

I’m writing a Python library to facilitate generating landscapes as heightmaps, allowing an easy-to-use system to generate and refine terrains.
The library is available under the LGPLv3 license, and is still under development. I’m looking for people who would want to help me on the project, and people with good Ensligh skills (native english would be best) to proof-read the documentation and README.

If you would like to contribute, but don’t know where to start, I’ve labelled these issues that don’t require diving too deep into the code.

The repository is hosted on GitLab and I would love to hear your thoughts on this, and be thrilled to get some help.

Rendered results are sparse because the library is in its infancy, however here is more of less the current state of things, as rendered in Blender (edit: added much better generated terrain):

Thanks so much!


I really wish I was a programmer, this is something I’d like very much. I hope it will become something amazing. :slight_smile: