Wireframe Bug Triangulated

Hello, im learning blender for 5months now. I started making a low poly insect but the missing details made it look so flat that I decided to take the wireframe approach. I think the head part looks too much congested, any tips other than that? Thanks in advance. :slight_smile:

Hey! I just started using blender too but i agree with you, the head is too much condensed. Have you thought about 3d printing it? with a few adjustments it should be ready to go

Maybe get rid of some unnecessary edges or β€œwires”. Get rid of some in the eyes as well.

Okay, Maybe now I should learn a lil bit about 3d printing adjustments. :slight_smile: thanks for the reply