This is my first post on this forum. I’m a CG Artist with about 2 years experience, mainly in mining visualisation. I have decided to switch over to an open source workflow for my personal work as I am sick of companies with an iron grip on software.
Here is my first image using Blender with Cycles. I’m loving it so far though I’ll have to look into optimising renders as Cycles seems to take forever. Either that or look into Yafaray or even Vray as I use that for work.
Crits are welcome.