Wizard's room

This is my fully completed and so complicated work (previously the most complicated thing I did was garbage container …). I worked on it since last Friday until yesterday after a couple of hours a day (4 hours +). During this work I have learned many things such as modeling, lighting, texturing, composition (you can read it like “everything” :D). I made it especially in internal (blender render),this “primitive” engine can get really amazing results with good textures, lighting and composition, and the rendering time is trivially short (this scene in about 40 seconds).
All textures have a resolution more than 4Mpx.

and opengl

Good effort man…just need some improvements in Lightning

it does seem quite dark, might be your monitor settings. otherwise, looks good.