Wolf Project

Lately been working on modeling a grey wolf and this what I’ve come up with so far.

I’m planning on doing the full body, with fur and rigging it. This is only my second project I’ve been working on with Blender.

Feel free to comment on what you like and don’t like about it. :slight_smile:


Consider sculpting the wolf first then retopo it, it goes like this:

Organic shapes: Sculpt -> Retopology
Hard surface shapes: Modeling -> Sculpting

I know I can sculpt the head with just a primitive but what about the toes? I’ve tried box modeling the body and limbs and then I use that as like a base mesh. However, the toes I don’t know how to sculpt or model. What sort of methods could I use to do those?