Wood texture (mini-tutorial)

Just playing around with Wood texture and AreaLight .

http://img84.exs.cx/img84/5329/woodtest2.jpg

Comments?

Are those the built-ins? I’ve never been able to get them to look like actual wood before.

Would you mind giving a tutorial?

Tutorial please!

Nice work! :smiley:

OK!
I will do it, just wait.

yeah those look really great.

Nice work. Could use a bigger render though :slight_smile: And I myself wouldn’t mind seeing how you did it :wink:

Definitely share how you did it. Please ;). Great results, especially with the floor.

That texture is an image if I ever saw one.

Nice texturing! Background needs to be better, but other than that I can’t see anything bad.

I hope not… I was under the impression that the tutorial was going to show us how to make that awesome wood from built-in blender textures. Or whatever they’re called.

Yes it is an Image.
But no problems.

The textures

www.mayang.com

well here it’s

Rendered in Yafray

Views

Camera View
http://img94.exs.cx/img94/5562/cameraview.jpg

y
|_x
http://img94.exs.cx/img94/2115/xy.jpg

z
|_x
http://img94.exs.cx/img94/6182/zx.jpg

z
|_x
http://img94.exs.cx/img94/4002/zy.jpg

Materials

Floor Material
For the textures Mayang Wood’s Textures

http://img94.exs.cx/img94/400/floormaterial.jpg

Just load the image and configure the material.

Other Objects Material
http://img94.exs.cx/img94/2507/objectsmaterial.jpg

This is material is the same for all the other objects.

Area Light Configuration
http://img78.exs.cx/img78/2435/arealight.jpg

Yafray config
http://img78.exs.cx/img78/2991/Yafray.jpg

so…that’s all

If you have questions…ask me.

See ya!

:o
That’s really cool, especially the “floor” that you have used on your table :wink:
I like it very much!

do we get bigger renders?

personally i’d like to see at least 1024x768.

most thumbnails look good.

Alltaken

Big Render

http://img94.exs.cx/img94/766/woodtest-640x480.jpg

Comments?

How long did the big one take?

That’s some awsome wood texturing, I usually make by wood using a much simpler image and then add detail with the procedurals.

I didn’t chronometer
but
that took a loooooong time! :stuck_out_tongue:

I suggest using AO (16 samples would be as good as the YAFray render).

except it wouldn’t look as good, and it would take about 10x longer… :wink: