we completed these images of a wooden office building end of last year. This was designed by Sohm Objektbau in Austria - they specialize in partial and even fully wooden buildings - really amazing what can be built with wood these days.
This proposed office building is at the top of a small hill and has an interessting triangular shape.
It is not as noticable in this image, but we have started to place 3D people in Blender and then run only their faces through stable diffusion inpaint to make it look more lifelike - that actually works suprisingly well. Even if the workflow is a bit of a pain in the behind.
Nice work, just the night picture is a bit to dark for my taste.
How is your workflow with Blender and Resolve? Do you render with AGX and then export that as Tiff? Or do you use Raw and Exr? I still find Resolves Color room is a bit to unintuitive, but i am fairly new to it.
We always use EXR+AgX with the default settings for exposure and style. In Resolve we usually do an OCIO transform in Fusion (since we do other work in Fusion as well)
Thanks. I have used my usual Agx settings and exported as Tiff’s, so far everything looks similar to Blenders output, no need to change.
Do you have any tip or hint to a tutorial for the video output from DaVinci? My file size and data rate are still a bit to big when i use default MP4 settings.
The Benefit of EXR over Tiff is that you retain the full high dynamic range. So you’ll get a better visual result and can do more color correction before things start to look bad.
And if you use the DWAA/DWBB codec your files are also much smaller
Especially for videos this is super useful - and you dont see ANY difference since they are not compressing in squeres (like JPEG) so you don’t get any ugly borders. We use this for everything and saving lots of disk space.
Concerning the Video compression: You probably have to adjust the codec in MP4 - MP4 is only a container, it does not tell you how/how much the footage is going to be compressed. You have lots of options within MP4 - where do you want to use it?
Thanks for your answer. The files will be used mainly on the internet, i guess Instagram, YouTube and the websites of the clients. For YouTube there is a preset in Resolve/Fusion, otherwise i have to use the H264 Master setting and browse through the settings in that panel.
Otherwise i am okay with tiffs, the postpro in Blender looks good in Resolve/Fusion, and if needed, i have only to make small adjustments, which was a big positive surprise for me. I guess my main work at the moment is to get smooth and flickerfree animations out of Blender, and trying to get the final MP4’s smaller.
for youtube usually go for a very high quality output (unless your internet connection is really slow) - youtube will anyways reduce the quality serverside. So there it is best to go in with a quality overkill. Youtube anyways makes it worse - best if you put your best foot forward for the upload.
I’ll have a look tomorrow what codecs we are using for the website…