Create your own Blender with new modifers and faster rendering

Here are some more modificaton of the particle system.
I made a Python script which bakes particles along the splines of an open street maps file. Each particle is then given a certain object, in this case a high poly element of a facade. Since each house should only use facade elements which fit together they have to be sorted.
This sorting process is what I optimized in the source code. It actually was possible in vanilla Blender but it was prohibitively slow.
Now after optimizing the code it works pretty decently.

Here are some tests:
In the first image you can see the facade elements out of which all the buildings are constructed.
It should be possible to use as many elements as you like to.

Fassaden04

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