Working with gravity


I’m working on a kitchen render and I have a bowl that I want to fill with some fruit. I saw some tutorials and managed to use gravity to do that, first time I’m using it. In the scene I also have a cloth simulation. This might seem like a strange question, but is there a way to “apply” that gravity, like you would with the cloth, so that when you scroll through the timeline the fruit objects stay in place, inside the bowl, so I would have the final position of the fruit no matter what frame I select.