My first serious approach to “Geometry Nodes”, following Erindale’s tutorials and went a little further for finishing with this
Sheeps by: ismir - Sketchfab
My first serious approach to “Geometry Nodes”, following Erindale’s tutorials and went a little further for finishing with this
Sheeps by: ismir - Sketchfab
love your little sheepies. don’t know why minecraft wasn’t hex based to begin with.
sure would have looked better if it had. your trees for it are a good idea too.
Thanks a lot but the sheeps are not mine, I’ve just scattered them all over the place
Also, almost use hexagons for the leaves of the trees but then I decided to use a simple sphere and give a little of variation
I featured you on BlenderNation, have a great weekend!
I believe Minecraft is based on cubes and not hexagons because in the 3d space a cube has always the same amount of sides in any direction and a solid formed with faces of 6 sides in all directions is not possible to create. It would not be possible to have the same level of control in all directions using hexagons.
Wow, thank you so much, this is the second time I get featured on BlenderNation
Thanks a lot