WrapKit - GeoNodes Surface Wrapping

Just released the alpha of WrapKit for free.
A Geometry Nodes asset for Blender that lets you wrap objects onto surfaces without the usual shrinkwrap or projection issues.
It uses a procedural walker algorithm for clean results, even on tight curves and you can keep parts rigid via vertex groups.
I’m sharing this first version for free and would love your feedback :raised_hands:

17 Likes

that is supper nice !

I featured you on BlenderNation, have a great weekend!

Any ideas or plans for doing looped geometry
I made a test with a looped version of the pipe example


It didnt like that much

I gather its because its working on a single angle projection as this would need to be a radial projection. An ideas for a radial mode?
Could add it like this
image