Just released the alpha of WrapKit for free.
A Geometry Nodes asset for Blender that lets you wrap objects onto surfaces without the usual shrinkwrap or projection issues.
It uses a procedural walker algorithm for clean results, even on tight curves and you can keep parts rigid via vertex groups.
I’m sharing this first version for free and would love your feedback
I gather its because its working on a single angle projection as this would need to be a radial projection. An ideas for a radial mode?
Could add it like this